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v0.2.27April 1, 2026

Adventure zones, world map integration, and map polish

New Features

  • Adventure Zone Assignment — Automatically assign adventure scenes to specific world map zones based on biome, elevation, and faction context.
  • Scene Outcome Resolution — New UI for resolving how adventure outcomes affect the broader campaign world.
  • World Map Integration — Adventures now pull environmental context from your world map, ensuring scenes feel geographically coherent.
  • AI-Seeded Zone Details — Zone metadata (descriptions, lore sources) are now intelligently generated to match your world's tone.
  • Content Inheritance — Region maps now seed landmarks and narrative context from their parent world maps for consistent storytelling.

Improvements

  • Map Boundaries — Region map borders now display as decorative frames instead of jagged edges for a more polished appearance.
  • Coastal Geography — Improved coastline rendering and automatic neighbor detection for coastal and underwater zones.
  • Pin Interactions — Better handling of location pins and travel time visualization on maps.
  • Ocean Depth Indicators — Added visual depth cues for underwater and ocean zones.

Bug Fixes

  • Map Terrain Clipping — Fixed terrain graphics bleeding past map borders.
  • Neighbor Biome Detection — Improved accuracy in identifying underwater biomes for coastal zones and probing ocean detection from map edges.