Changelog
What's New in CritForge
Every update, explained for Game Masters. No commit hashes, no jargon — just what changed and why it matters for your table.
Curious what's coming next? See the roadmap
July 2, 2026
- Adventure Generation now produces more reliable encounters with corrected XP budgets and improved villain design consistency.
- Antagonist Handling improved to better suppress unintended duplicate villains and maintain coherent backstory elements across your adventures.
- Encounter Balance fixed CR calculation errors that were causing incorrect difficulty ratings.
June 25, 2026
- GM-Secret Firewall Hide sensitive information from players while running your game at the table.
- Table Mode Switch to a dedicated play interface optimized for active sessions.
- Environment-Aware Dungeons Dungeons now match their declared setting: flooded ruins fill with water, lava caverns run molten, ice caves freeze over, each with fitting hazards instead of generic stone.
June 23, 2026
- Game Master Preferences: Set your preferred verbosity level, aesthetic style, and table safety guidelines once—they now apply across all generators for consistent, personalized content.
June 21, 2026
June 20, 2026
June 19, 2026
- Unified NPC Toolbar – Manage all your NPC details in one convenient location.
- Set Password Nudge – Invited users now receive a gentle reminder to secure their account on first login.
June 17, 2026
- Zone Encounter Tables now generate with richer details and fixed appendix formatting for seamless adventure prep.
- SRD-Safe Character Sheets render properly formatted PC sheets that comply with D&D 5e standards.
- Improved Invitation Links make it easier to invite players—links now work more reliably across sessions.
June 15, 2026
- Automatic credit refunds: If a generation fails, your Generation Power is now refunded automatically — a failed NPC, encounter, map, or other piece of content never costs you a credit.
- Campaign Bible double-charge fixed: Generating content from a Campaign Bible suggestion now charges once instead of twice.
- Account Security: Fixed authentication issues that could affect user account access.
- Campaign Pantheon Grounding — Link your campaign's deities and divine beings to a shared pantheon, keeping godly references consistent across NPCs and encounters.
- NPC Field Locking — Protect specific NPC attributes from accidental changes during play, with reliable persistence across sessions.
- Thornhaven Sample Campaign — Explore a fully-featured campaign world with pre-built locations and NPCs ready to run.