All releases
v0.2.27April 1, 2026
Adventure zones, world map integration, and map polish
New Features
- •Adventure Zone Assignment — Automatically assign adventure scenes to specific world map zones based on biome, elevation, and faction context.
- •Scene Outcome Resolution — New UI for resolving how adventure outcomes affect the broader campaign world.
- •World Map Integration — Adventures now pull environmental context from your world map, ensuring scenes feel geographically coherent.
- •AI-Seeded Zone Details — Zone metadata (descriptions, lore sources) are now intelligently generated to match your world's tone.
- •Content Inheritance — Region maps now seed landmarks and narrative context from their parent world maps for consistent storytelling.
Improvements
- •Map Boundaries — Region map borders now display as decorative frames instead of jagged edges for a more polished appearance.
- •Coastal Geography — Improved coastline rendering and automatic neighbor detection for coastal and underwater zones.
- •Pin Interactions — Better handling of location pins and travel time visualization on maps.
- •Ocean Depth Indicators — Added visual depth cues for underwater and ocean zones.
Bug Fixes
- •Map Terrain Clipping — Fixed terrain graphics bleeding past map borders.
- •Neighbor Biome Detection — Improved accuracy in identifying underwater biomes for coastal zones and probing ocean detection from map edges.