All releases
v0.2.0MilestoneFebruary 17, 2026
Blueprint engines, multi-campaign support, and interior design
New Features
- •Narrative Arc & Act Organization — Structure your campaign story into acts and arcs with dedicated management tools and visual timeline views.
- •Multi-Campaign Support — Manage multiple campaigns simultaneously with shared content, comparison views, and cross-campaign navigation.
- •Establishment Interior Generation — Create detailed interior layouts for taverns, shops, inns, and other establishments with interactive design.
- •Dual-Mode Map Rendering — View and edit maps in both 2D and 3D modes, with enhanced export options including PDF and STL formats.
- •Content Relationships — Link related content across your campaign with bidirectional navigation and filtering.
- •Session-Based Organization — Organize campaign prep by session with content grouping and contextual navigation.
- •World Map Hierarchy — Structure your world with nested maps (world → region → battle → room) for better organization.
- •Persona Onboarding System — Personalize CritForge with a guided setup that tailors features to your GMing style.
- •Feature Suggestions Widget — Discover relevant tools and content recommendations based on your campaign.
- •NPC Personality Editing — Edit NPC personality traits and roleplay details directly via modal interface.
- •Account Deletion — Delete your account with a 30-day grace period for recovery.
Improvements
- •Blueprint Engine Quality — Plot generation improved from 3.91 to 4.86/5 with more consistent, higher-quality results.
- •NPC Generation Speed — Switched to Claude Haiku 4.5 for all subscription tiers, enabling faster generation across the board.
- •Intent Classification — Improved natural language understanding accuracy to 94% for better chat command recognition.
- •Map Metrics & Analytics — Added caching readiness validation and map-specific telemetry for better performance insights.
- •Establishment Blueprints — Added 10 new pre-built establishment types including crypts, forges, and wizard's towers.
- •Monster Generation Quality — Enhanced stat block accuracy with SRD ability references and improved save DC injection.
- •Magic Item Generation — Introduced deterministic generation engine with archetype support for more consistent magic items.
- •Puzzle System Enhancements — Added environmental and logic puzzle blueprints with verse content support.
- •Cultural Flavor System — Added 24 narrative bridges across 6 new cultural flavors for richer world-building.
- •Clipboard Paste — Enhanced paste functionality with cursor-relative positioning for better UX.
- •Authentication Flow — Streamlined new user onboarding with improved password setup for invited users.
- •Accessibility — Enhanced all campaign components with improved semantic markup and ARIA labels.
Bug Fixes
- •Authentication Issues — Fixed user profile creation in invitation flow and improved error handling.
- •Subscription Tier Recognition — Corrected Pro tier limits (500/month) and added Super Admin support across all services.
- •Map Generation — Fixed super admin tier recognition and terrainContext null safety in map generation.
- •Invitation System — Improved revocation UX and fixed auth.users orphan records from re-invitations.
- •Password Recovery — Fixed redirect path for password recovery flow.
- •Redis Queue — Fixed job status handling when Redis returns objects instead of JSON strings.
- •Furniture Placement — Improved density calculations for better interior layout distribution.
- •Type Safety — Resolved 128+ TypeScript errors across API routes, services, and components.
- •Test Coverage — Fixed 121 test failures across 126 files with proper setup and mocking.
- •Admin Features — Added super_admin tier to all admin features, metrics dashboards, and user management.